<warmouse>
  <export>
    <app cpi_l="12" swlines="3" cpi="80" sens="10" joystick="5" group="Graphics" dcspeed="5" name="3DS Max PolyEdit" cpi_h="124">
      <functionList>
        <function type="mbutton" name="Altstick">[ALTSTICK]</function>
        <function type="key" name="Affect Backfacing">[L_CTRL]+f</function>
        <function type="key" name="Align to Grid">g</function>
        <function type="key" name="Align to View">[L_CTRL]+v</function>
        <function type="key" name="Attach">[L_SHIFT]+a</function>
        <function type="key" name="Auto Smooth">a</function>
        <function type="key" name="Bevel Mode">[L_CTRL]+[L_SHIFT]+b</function>
        <function type="key" name="Border Level">3</function>
        <function type="key" name="Break">[L_SHIFT]+b</function>
        <function type="key" name="Cap">[L_ALT]+p</function>
        <function type="key" name="Chamfer Mode">[L_CTRL]+[L_SHIFT]+c</function>
        <function type="key" name="Chamfer Settings">[L_CTRL]+[L_ALT]+c</function>
        <function type="key" name="Collapse">[L_SHIFT]+l</function>
        <function type="key" name="Connect">[L_CTRL]+[L_SHIFT]+e</function>
        <function type="key" name="Connect Edge Settings">[L_CTRL]+n</function>
        <function type="key" name="Constrain to Edges">[L_SHIFT]+x</function>
        <function type="key" name="Constrain to Faces">x</function>
        <function type="key" name="Create">c</function>
        <function type="key" name="Create Shape from Edges">[L_SHIFT]+m</function>
        <function type="key" name="Cut">[L_ALT]+c</function>
        <function type="key" name="Detach">[L_CTRL]+d</function>
        <function type="key" name="Edge Level">2</function>
        <function type="key" name="Edit Triangulation Mode">[L_SHIFT]+t</function>
        <function type="key" name="Element Level">5</function>
        <function type="key" name="Extrude along Spline Mode">[L_ALT]+e</function>
        <function type="key" name="Extrude Mode">e</function>
        <function type="key" name="Extrude Settings">[L_CTRL]+e</function>
        <function type="key" name="Flip Normals">f</function>
        <function type="key" name="Grow Selection">[L_CTRL]+[PG_UP]</function>
        <function type="key" name="Hide">h</function>
        <function type="key" name="Hide Unselected">[L_ALT]+i</function>
        <function type="key" name="Hinge from Edge Mode">l</function>
        <function type="key" name="Hinge from Edge Settings">[L_CTRL]+l</function>
        <function type="key" name="Ignore Backfacing in Selections">[L_CTRL]+[L_SHIFT]+i</function>
        <function type="key" name="Insert Vertex Mode">[L_SHIFT]+i</function>
        <function type="key" name="Inset Mode">i</function>
        <function type="key" name="Inset Settings">[L_CTRL]+i</function>
        <function type="key" name="Make Planar">p</function>
        <function type="key" name="MeshSmooth">m</function>
        <function type="key" name="MeshSmooth Settings">[L_CTRL]+m</function>
        <function type="key" name="Object Level">6</function>
        <function type="key" name="Outline Mode">o</function>
        <function type="key" name="Outline Settings">[L_CTRL]+o</function>
        <function type="key" name="Polygon Level">4</function>
        <function type="key" name="Quickslice mode">[L_CTRL]+[L_SHIFT]+q</function>
        <function type="key" name="Remove">[L_SHIFT]+r</function>
        <function type="key" name="Remove Isolated Vertices">[L_CTRL]+[L_SHIFT]+r</function>
        <function type="key" name="Remove Unused Map Vertices">[L_CTRL]+[L_SHIFT]+[L_ALT]+r</function>
        <function type="key" name="Repeat Last Operation">;</function>
        <function type="key" name="Reset Slice Plane">[L_ALT]+s</function>
        <function type="key" name="Retriangulate">[L_CTRL]+[L_SHIFT]+t</function>
        <function type="key" name="Select by Vertex">[L_ALT]+v</function>
        <function type="key" name="Select Edge Loop">[L_ALT]+l</function>
        <function type="key" name="Select Edge Ring">[L_ALT]+r</function>
        <function type="key" name="Shaded Face toggle">[L_ALT]+f</function>
        <function type="key" name="Shrink Selection">[L_CTRL]+[PG_DN]</function>
        <function type="key" name="Down Slice">[L_SHIFT]+s</function>
        <function type="key" name="Split Edges">[L_SHIFT]+p</function>
        <function type="key" name="Target Weld Mode">[L_CTRL]+[L_SHIFT]+w</function>
        <function type="key" name="Tessellate">t</function>
        <function type="key" name="Tessellate Settings">[L_CTRL]+t</function>
        <function type="key" name="Unhide All">[L_ALT]+u</function>
        <function type="key" name="Use Soft Selection">[L_CTRL]+s</function>
        <function type="key" name="Vertex Level">1</function>
        <function type="key" name="Weld Settings">[L_CTRL]+w</function>
        <function type="key" name="Edge Invisible">[L_CTRL]+i</function>
        <function type="key" name="Edge Turn">[L_CTRL]+t</function>
        <function type="key" name="Weld Selected">[L_CTRL]+w</function>
        <function type="key" name="Weld Target Mode">[L_ALT]+w</function>
      </functionList>
      <category name="Poly Edit Functions">
        <functionRef name="Altstick"/>
        <functionRef name="Affect Backfacing"/>
        <functionRef name="Align to Grid"/>
        <functionRef name="Align to View"/>
        <functionRef name="Attach"/>
        <functionRef name="Auto Smooth"/>
        <functionRef name="Bevel Mode"/>
        <functionRef name="Border Level"/>
        <functionRef name="Break"/>
        <functionRef name="Cap"/>
        <functionRef name="Chamfer Mode"/>
        <functionRef name="Chamfer Settings"/>
        <functionRef name="Collapse"/>
        <functionRef name="Connect"/>
        <functionRef name="Connect Edge Settings"/>
        <functionRef name="Constrain to Edges"/>
        <functionRef name="Constrain to Faces"/>
        <functionRef name="Create"/>
        <functionRef name="Create Shape from Edges"/>
        <functionRef name="Cut"/>
        <functionRef name="Detach"/>
        <functionRef name="Edge Level"/>
        <functionRef name="Edit Triangulation Mode"/>
        <functionRef name="Element Level"/>
        <functionRef name="Extrude along Spline Mode"/>
        <functionRef name="Extrude Mode"/>
        <functionRef name="Extrude Settings"/>
        <functionRef name="Flip Normals"/>
        <functionRef name="Grow Selection"/>
        <functionRef name="Hide"/>
        <functionRef name="Hide Unselected"/>
        <functionRef name="Hinge from Edge Mode"/>
        <functionRef name="Hinge from Edge Settings"/>
        <functionRef name="Ignore Backfacing in Selections"/>
        <functionRef name="Insert Vertex Mode"/>
        <functionRef name="Inset Mode"/>
        <functionRef name="Inset Settings"/>
        <functionRef name="Make Planar"/>
        <functionRef name="MeshSmooth"/>
        <functionRef name="MeshSmooth Settings"/>
        <functionRef name="Object Level"/>
        <functionRef name="Outline Mode"/>
        <functionRef name="Outline Settings"/>
        <functionRef name="Polygon Level"/>
        <functionRef name="Quickslice mode"/>
        <functionRef name="Remove"/>
        <functionRef name="Remove Isolated Vertices"/>
        <functionRef name="Remove Unused Map Vertices"/>
        <functionRef name="Repeat Last Operation"/>
        <functionRef name="Reset Slice Plane"/>
        <functionRef name="Retriangulate"/>
        <functionRef name="Select by Vertex"/>
        <functionRef name="Select Edge Loop"/>
        <functionRef name="Select Edge Ring"/>
        <functionRef name="Shaded Face toggle"/>
        <functionRef name="Shrink Selection"/>
        <functionRef name="Down Slice"/>
        <functionRef name="Split Edges"/>
        <functionRef name="Target Weld Mode"/>
        <functionRef name="Tessellate"/>
        <functionRef name="Tessellate Settings"/>
        <functionRef name="Unhide All"/>
        <functionRef name="Use Soft Selection"/>
        <functionRef name="Vertex Level"/>
        <functionRef name="Weld Settings"/>
        <functionRef name="Edge Invisible"/>
        <functionRef name="Edge Turn"/>
        <functionRef name="Weld Selected"/>
        <functionRef name="Weld Target Mode"/>
      </category>
      <category name="Editable Poly Functions"/>
      <bindings>
        <binding button="T1" function="Altstick"/>
      </bindings>
    </app>
  </export>
</warmouse>

