<warmouse>
  <export>
    <app cpi_l="12" swlines="3" maxanalog="80" cpi="66" sens="10" joystick="1" group="FPS Games" dcspeed="5" name="Alien vs. Predator 2" fname="D:/Program Files/Fox/Aliens vs. Predator 2/AVP2.exe" cpi_h="124">
      <functionList>
        <function type="keypress" name="Move Forward">w</function>
        <function type="keypress" name="Move Backward">s</function>
        <function type="keypress" name="Strafe Left">a</function>
        <function type="keypress" name="Strafe Right">d</function>
        <function type="keypress" name="Run">[CAPSLK]</function>
        <function type="key" name="Run Toggle">m</function>
        <function type="key" name="Jump">[SPACE]</function>
        <function type="key" name="Next Vision Mode">v</function>
        <function type="keypress" name="Look Up">[HOME]</function>
        <function type="keypress" name="Look Down">[END]</function>
        <function type="key" name="Center View">[DEL]</function>
        <function type="keypress" name="Mouse Look">[INS]</function>
        <function type="keypress" name="Show Objectives/Score">[TAB]</function>
        <function type="key" name="Send Message">[RETURN]</function>
        <function type="key" name="Team Message">\</function>
        <function type="key" name="Taunt">[BACKSPACE]</function>
        <function type="key" name="Alien Pounce/Other Use">e</function>
        <function type="keypress" name="Alien Wallwalk/Other Crouch">[L_SHIFT]</function>
        <function type="key" name="Crouch Toggle">/</function>
        <function type="key" name="Alien Wallwalk Toggle/Marine Shoulder Lamp/Predator Medicomp Device">g</function>
        <function type="keypress" name="Alien Crouch">[L_CTRL]</function>
        <function type="key" name="Next Weapon">q</function>
        <function type="key" name="Previous Weapon">z</function>
        <function type="key" name="Reload">r</function>
        <function type="key" name="Marine Drop Flare/Predator Disc Retrieve">f</function>
        <function type="key" name="Marine Hacking Device/Predator Charge Emitter">h</function>
        <function type="key" name="Marine Welding Torch/Predator Energy Sift Device">t</function>
        <function type="key" name="Marine Knife/Predator Wristblades/Exosuit Left Arm">1</function>
        <function type="key" name="Marine Pistol/Predator Combistick/Exosuit Right Arm">2</function>
        <function type="key" name="Marine Shotgun/Predator Pistol">3</function>
        <function type="key" name="Marine Pulse Rifle/Predator Speargun">4</function>
        <function type="key" name="Marine Grenade Launcher/Predator Plasmacaster">5</function>
        <function type="key" name="Marine Flamethrower/Predator Disc">6</function>
        <function type="key" name="Marine Smartgun/Predator Netgun">7</function>
        <function type="key" name="Marine Rocket Launcher/Predator Remote Bomb">8</function>
        <function type="key" name="Marine Minigun">9</function>
        <function type="key" name="Marine Sniper Rifle">0</function>
        <function type="key" name="Predator Cloak">c</function>
        <function type="key" name="Predator Zoom In">[PG_UP]</function>
        <function type="key" name="Predator Zoom Out">[PG_DN]</function>
        <function type="key" name="Previous Vision Mode">b</function>
        <function type="key" name="Main Menu">[ESC]</function>
        <function type="key" name="Multiplayer Change Class">[F1]</function>
        <function type="key" name="Multiplayer Fly Mode">[F2]</function>
        <function type="key" name="Quick Save">[F6]</function>
        <function type="key" name="Quick Load">[F9]</function>
        <function type="key" name="Last Weapon">x</function>
        <function type="key" name="Pause">[PAUSE]</function>
        <function type="macro" name="Predator/Exosuit Leap">{500,500}[L_SHIFT][SPACE]</function>
      </functionList>
      <category name="Standard Functions">
        <functionRef name="Move Forward"/>
        <functionRef name="Move Backward"/>
        <functionRef name="Strafe Left"/>
        <functionRef name="Strafe Right"/>
        <functionRef name="Run"/>
        <functionRef name="Run Toggle"/>
        <functionRef name="Jump"/>
        <functionRef name="Next Vision Mode"/>
        <functionRef name="Look Up"/>
        <functionRef name="Look Down"/>
        <functionRef name="Center View"/>
        <functionRef name="Mouse Look"/>
        <functionRef name="Show Objectives/Score"/>
        <functionRef name="Send Message"/>
        <functionRef name="Team Message"/>
        <functionRef name="Taunt"/>
        <functionRef name="Alien Pounce/Other Use"/>
        <functionRef name="Alien Wallwalk/Other Crouch"/>
        <functionRef name="Crouch Toggle"/>
        <functionRef name="Alien Wallwalk Toggle/Marine Shoulder Lamp/Predator Medicomp Device"/>
        <functionRef name="Alien Crouch"/>
        <functionRef name="Next Weapon"/>
        <functionRef name="Previous Weapon"/>
        <functionRef name="Reload"/>
        <functionRef name="Marine Drop Flare/Predator Disc Retrieve"/>
        <functionRef name="Marine Hacking Device/Predator Charge Emitter"/>
        <functionRef name="Marine Welding Torch/Predator Energy Sift Device"/>
        <functionRef name="Marine Knife/Predator Wristblades/Exosuit Left Arm"/>
        <functionRef name="Marine Pistol/Predator Combistick/Exosuit Right Arm"/>
        <functionRef name="Marine Shotgun/Predator Pistol"/>
        <functionRef name="Marine Pulse Rifle/Predator Speargun"/>
        <functionRef name="Marine Grenade Launcher/Predator Plasmacaster"/>
        <functionRef name="Marine Flamethrower/Predator Disc"/>
        <functionRef name="Marine Smartgun/Predator Netgun"/>
        <functionRef name="Marine Rocket Launcher/Predator Remote Bomb"/>
        <functionRef name="Marine Minigun"/>
        <functionRef name="Marine Sniper Rifle"/>
        <functionRef name="Predator Cloak"/>
        <functionRef name="Predator Zoom In"/>
        <functionRef name="Predator Zoom Out"/>
        <functionRef name="Previous Vision Mode"/>
        <functionRef name="Main Menu"/>
        <functionRef name="Multiplayer Change Class"/>
        <functionRef name="Multiplayer Fly Mode"/>
        <functionRef name="Quick Save"/>
        <functionRef name="Quick Load"/>
        <functionRef name="Last Weapon"/>
        <functionRef name="Pause"/>
        <functionRef name="Predator/Exosuit Leap"/>
      </category>
      <bindings>
        <binding button="J5" function="Move Backward"/>
        <binding button="J1" function="Move Forward"/>
        <binding button="J7" function="Strafe Left"/>
        <binding button="J3" function="Strafe Right"/>
        <binding button="A1" function="Alien Pounce/Other Use"/>
        <binding button="T2" function="Main Menu" dc="1"/>
        <binding button="A2" function="Reload"/>
        <binding button="A3" function="Crouch Toggle" dc="1"/>
        <binding button="A5" function="Jump"/>
        <binding button="W_PR" function="Alien Wallwalk Toggle/Marine Shoulder Lamp/Predator Medicomp Device"/>
        <binding button="A4" function="Next Vision Mode"/>
        <binding button="A4" function="Previous Vision Mode" dc="1"/>
        <binding button="A2" function="Previous Weapon" dc="1"/>
        <binding button="A1" function="Next Weapon" dc="1"/>
        <binding button="A3" function="Marine Drop Flare/Predator Disc Retrieve"/>
        <binding button="A6" function="Marine Welding Torch/Predator Energy Sift Device"/>
        <binding button="A7" function="Predator Cloak"/>
        <binding button="A6" function="Quick Save" dc="1"/>
        <binding button="A7" function="Quick Load" dc="1"/>
        <binding button="T1" function="Center View"/>
        <binding button="B1" function="Marine Knife/Predator Wristblades/Exosuit Left Arm"/>
        <binding button="B1" function="Marine Hacking Device/Predator Charge Emitter" dc="1"/>
        <binding button="B2" function="Marine Pistol/Predator Combistick/Exosuit Right Arm"/>
        <binding button="B3" function="Marine Shotgun/Predator Pistol"/>
        <binding button="B4" function="Marine Pulse Rifle/Predator Speargun"/>
        <binding button="B5" function="Marine Grenade Launcher/Predator Plasmacaster"/>
        <binding button="B6" function="Marine Flamethrower/Predator Disc"/>
        <binding button="B4" function="Marine Smartgun/Predator Netgun" dc="1"/>
        <binding button="B6" function="Marine Rocket Launcher/Predator Remote Bomb" dc="1"/>
        <binding button="B7" function="Marine Minigun"/>
        <binding button="B3" function="Marine Sniper Rifle" dc="1"/>
        <binding button="A5" function="Predator/Exosuit Leap" dc="1"/>
        <binding button="T2" function="Pause"/>
        <binding button="B2" function="Taunt" dc="1"/>
      </bindings>
    </app>
  </export>
</warmouse>

